![]() ![]() There’s a section where you need to help a group of ducklings and their mum through some tricky areas and it’s adorable. It’s honestly adorable, and a great way to get you and your player two talking about how to navigate through the level with each other’s help. These two actions form the main crux of puzzle solving, but there are also bits where the wolf cub won’t be able to reach higher areas because of its tater-tot body and stubby legs, so the fawn needs to bend over and act as a platform to help it up. Each animal has a special ability: the pup can bite things to pull, and the fawn can use its head to push. There are platforming sections where you have to navigate through snow-coated villages and forests, avoiding black brambles and deep snow drifts. My heart (and rule #1 of the animal game handbook) is broken.Īt first, Blanc fulfils that cute animal fantasy to a tee. You'd think there would be a cute moment where they would have to hunker down together for warmth as they shelter from a snowstorm or something, but nope. It's kinda weird - and this might just be me - but throughout Blanc, the pup and the fawn never have a cuddle, like, even once. One lets you turn them all on to act as a rough guide, and there's another that completely switches them off letting you figure out the best way forward between the two of you. There are different settings for traversal hints. ![]() I appreciate that single-player is an option, but this tale is best played with two. I highly recommend playing the game as intended in co-op mode, because wow does it get finicky using just the one controller. You can play in online co-op, couch co-op, or, surprisingly, on your own using one controller, the left joystick to control the pup and the right to control the fawn in the style of Brothers: A Tale Of Two Sons. At its heart, this is a short, pretty game about having some fun animal antics with a pal that you can play in just a couple of hours. There’s no text or dialogue here, just a twinkly soundtrack and the occasional cutscene to guide the story, but in many ways, I'm fine with that. There's not a lot going on beneath the surface of Blanc. At first, they have a frosty relationship, but after quickly realising they’re heading in the same direction to find their parents, they decide to buddy up and poof! One of the cutest animal duos in gaming history is born. You play as two animal companions, a long-legged, fluffy-tailed fawn and a floppy-eared yappy wolf pup, who get separated from their families after a blizzard. After the promise of a warm, cosy adventure, I watched the end credits roll and couldn't help feeling like I'd been left out in the cold. The first half teases massive potential for a cutesy story with fun puzzle antics, but the game is majorly let down by a repetitive and often frustrating second half and lacklustre ending. Those cute art styles are almost always a front for a brutal sneak attack on your emotions.īlanc is very much aiming for your heartstrings with its adorable animal duo and picturesque snowy landscapes. In fairness, though, co-op adventure Blanc looks like it's going to be a lot lighter than games like Endling: Extinction is Forever and the notoriously upsetting Shelter series at first glance, but I’ve learned to never let my guard down around these kinds of games. I’ve said it before and I’ll say it again: if there’s a cute animal game that looks like it’s going to make me cry, then sign me up, I’m ready to go. ![]() Blanc's adventure about a fawn and wolf cub duo has a heartfelt start with moments of fun puzzle antics, but a weak second half really lets this gorgeous co-op game down. ![]()
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